I've been role-playing all my life and I've run a lot of well-received campaigns.
My players asked me what made my games work and this book is the result.
This isn't a rulebook for any gaming system, but it's a how-to for my style of creating memorable NPCs, planning games, and engaging with your players.
- Foreword, by Erica Lindquist- On Storytelling- Before the Game- Building Your Story- Running Your Game- Players & Player Characters- Problems- Rules & Mechanics- Setting & NPCs.